Introduction to Digital Humanities

Jeremy C. Justus, Introduction to Digital Humanities, Spring 2018

Course Description:

A broad overview of the many intersections of computational technologies and traditional Humanities disciplines, this course focuses on the following: Electronic Art and Literature, New Media, Digital Subcultures, Game Studies, Computational Cultural Studies, Digital Archives, and Technological Convergence. Much of the coursework is inspired by the ethos of collaboration, collective intelligence, and participatory culture, and it assumes that the human is at the center of technological advancement, that emerging technologies can help us create new works of art that resist description and genre classification, and that computers can help us better understand and appreciate human culture and creative expression.

Required Texts:

• Most assigned readings will be available digitally. If you would prefer to read hard copies, you should reserve a portion of your budget for printing costs.
• Ear buds / headphones for viewing / listening to works in class.
• A Google account (you’ll need it for Google Maps, Google Drive, and Blogger)
• A cloud storage account (I recommend DropBox and/or Google Drive).

Recommended, but not required:

• Gold, Matthew K. Debates in the Digital Humanities. ISBN: 0816677956

Syllabus: 

Jeremy C. Justus, Introduction to Digital Humanities, Fall 2015

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

• Danielewski, Mark. House of Leaves. ISBN: 0375703764
• Gold, Matthew K. Debates in the Digital Humanities. ISBN: 0816677956
• Many assigned readings will be available digitally. If you would prefer to read hard
copies, you should reserve a portion of your budget for printing costs.
• Ear buds / headphones for viewing / listening to works in class.
• A Google account (you’ll need it for Google Maps, Google Drive, and Blogger)
• A cloud storage account (I recommend DropBox and/or Google Drive).

Syllabus: 

Jeremy C. Justus, Introduction to Digital Humanities, Spring 2016

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

• Gold, Matthew K. Debates in the Digital Humanities. ISBN: 0816677956
• Many assigned readings will be available digitally. If you would prefer to read hard
copies, you should reserve a portion of your budget for printing costs.
• Ear buds / headphones for viewing / listening to works in class.
• A Google account (you’ll need it for Google Maps, Google Drive, and Blogger)
• A cloud storage account (I recommend DropBox and/or Google Drive).

Syllabus: 

Jeremy C. Justus, Introduction to Digital Humanities, Spring 2015

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

-Card, Orson Scott. Enders Game. New York: Tor, 1994. ISBN: 0765342294
-Ear buds / headphones for viewing / listening to works in class.
-Web-space such as a blog or Tumblr account to be used solely for this class.
-A cloud storage account (I recommend DropBox).

Syllabus: 

Jeremy C. Justus, Introduction to Digital Humanities, Fall 2014

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

-Card, Orson Scott. Enders Game. New York: Tor, 1994. ISBN: 0765342294
-Ear buds / headphones for viewing / listening to works in class.
-Gibson, William. Neuromancer. New York: Ace, 1984. (recommended)
-Jenkins, Henry. Convergence Culture. New York: NYU P, 2008 (recommended)

Syllabus: 

Jeremy C. Justus, Introduction to Digital Humanities, Spring 2013

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

-Goldsmith, Kenneth. Uncreative Writing. New York: Columbia UP, 2011.
-McLuhan, Marshall. Understanding Media. Cambridge: MIT P, 1994.
-Robson, Elisabeth and Eric Freeman. Head First HTML with CSS & XHTML. Cambridge: O’Reilly. 2012.

Jeremy C. Justus, Introduction to Digital Humanities, Fall 2013

Course Description:

The course will introduce students to the emerging field of digital humanities by exploring the contemporary theories of social media, by designing a website, studying digital texts and objects, examining fictional personae within virtual environments, and investigating virtual worlds as spaces of creation, inquiry, political upheaval and social change.

Required Texts:

All assigned readings will be available digitally. If you would prefer to read hard copies, you should reserve a portion of your budget for printing costs.

Recommended Texts:

• Gibson, William. Neuromancer. New York: Ace, 1984.
• Jenkins, Henry. Convergence Culture. New York: NYU P, 2008.

Click Here for Course Website

Syllabus: 
Subscribe to RSS - Introduction to Digital Humanities